My name is Kyle Glackin and I am Kickin’ It Studios.
In my day job I’m a professional level designer working on a popular video game you’ve heard of.
Kickin’ It Studios is sort of an alter ego. A one-man-shop / creative umbrella I use to organize projects and release the things I make.
My passions are video games, VR, 3D art, and new ways of interacting with technology.
I recently released my first VR game, Dungeon Thrall, a fast-paced, sword fighting, magic casting, adventure game with a unique 3rd person perspective.
I’m experienced in game design, augmented reality, virtual reality, product marketing, copywriting, web design, videography, and advertising and have worked at companies such as:
Hardsuit Labs - Level Designer
Meta (prev. Facebook) - Product Marketing Manager, AR/VR
North (prev. Thalmic Labs, acquired by Google) - Product Marketing Lead, Focals Smart Glasses
Wieden + Kennedy - Account Manager, Bud Light
Grey NY - Account Executive, Febreze
I’ve also done freelance design and consulting work for several clients and small businesses.
Please reach out if you’re interested in connecting or collaborating.